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SMITHSONIAN ICON

INTERACTION PROJECT

For this project, I was given a theoretical project brief:

The Smithsonian Museum of Natural History has commissioned you to develop a system of symbols for the Sant Ocean Hall that will be used for both categorizing and appealing to a younger audience (for easier education).

After researching, brainstorming applications, and coming up with referents, I settled on one particular concept. For this concept, the symbols would serve as educational devices with facts relating to the given part of the museum. Additionally, the symbols would be part of a scavenger hunt where participants could find the symbols (using a guide or an app) and “collect” them and their facts for prizes like stickers. 

(Animated prototype was created with Figma)

ICON PROCESS

SANT OCEAN HALL APP

ICON SET

APP ICON

Ocean Hall App Icon
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